Server settings
Gentler survival, richer world
- Hunger and thirst halved.
- Loot doubled, peaceful wildlife doubled (wolves, bears and infected unchanged).
- Vehicles doubled, delivered with a full tank.
- Faster days.
Everything our in-house mod adds to DayZ, from the squad map to the chat bridged to Discord.
Server settings
Local and global, with a two-way Discord bridge: what is said in game reaches Discord, and the other way round.
A tag, ranks, shared markers, and your teammates shown on the map as well as on screen.
Discover the map blind or pick your starting town: your call.
Every session counts: seasonal leaderboards, server-wide numbers and a detailed player profile.
First connection
On your first connection, a screen sums up the server settings and opens two doors: the website and the Discord. Then you choose how to discover the map:
You can change this at any time in the panel.
P key
A tabbed panel, always one key away:
Your settings are kept by the server, so they follow you from one PC to another. At the bottom: players online, in-game time and the countdown to the next restart.
Chat
The stock chat is replaced by two channels:
When you connect, you get the last minutes of global chat, Discord included. The anti-flood warns you before sending instead of swallowing your message.
Roles
Discord roles show in game: a coloured name and an icon (shield, star, crown…) in front of every message. Squad members carry its [TAG].
Squads
Create your squad with a 2 to 6 character tag, up to 8 members, with leader, officer and member ranks. Invites are sent from the list of online players and accepted with one key.
In game, your teammates are listed top left with their distance, and a marker floats above them. The squad survives restarts and shows on your website profile.
Map
The full-screen map shows your squad and your markers. Double-click to place one: 72 icons, a label, shared with the group or private, visible in game or on the map only. Fifteen per player, kept across restarts.
A ping marks the spot you are looking at, up to 2 km away, for 15 seconds. When you die, a marker with your name drops on your body, for you and your squad.
Bodies
Aiming at a body tells you how long ago the player died. After five minutes it turns into a skeleton that keeps its loot for an hour, then fades away.
Server
A restart is announced in game 5, 3 and 1 minute ahead, and its countdown shows in the panel and on the website. When the mod gets an update, the server updates itself, with the same warnings.
Fair play
The server spots impossible movement and behaviour, and alerts the staff, who make the call.
On the website
Every session feeds the leaderboards: playtime, kills, longest life, longest shot… by season, month or week.
Sign in to the members area and link your Steam account to get your detailed player profile: combat, survival, favourite places and activity.
All of them can be changed in the Settings tab of the panel.
The address, the launcher and the mods are on the server page.